Local Rules of Play
ALL TOURNAMENTS ARE TO BE PLAYED ACCORDING TO USGA RULES, WITH THE FOLLOWING ADDITIONAL LOCAL RULES:
1. All perimeter fences are Out-of-Bounds. There is no relief from an out-of-bounds fence, so if your ball comes to rest against the fence, you may play it or you may call it unplayable.
2. All streets and parking lots are Out-of-Bounds. If there is a chance your shot is Out-of-Bounds, DECLARE you are hitting a provisional and play a provisional ball. Returning to your previous position on the course to play another ball should be avoided if at all possible.
3. The bank of the dam along the left side of the 10th fairway is marked a lateral hazard marked with red stakes; re-hit from the original spot or drop within 2 club lengths from where the ball crossed the hazard line.
The pond and surrounding areas of the pond are marked as a yellow hazard. Re-hit from the original spot, drop within 2 club lengths of where the ball crossed the hazard, or drop on a line from the spot the ball crossed the hazard, as far back as you choose keeping the spot the ball crossed in line with the flag on the green.
4. If your ball enters a "No-Mow Conservation" area disregard posted "No-Mow" signs. You can play the ball as it lies, grounding the club is permitted, or drop (two club lengths from where the ball entered the "No Mow" area) with 1 stroke penalty. If the ball can't be found then the foursome will decide where it entered the "No Mow" area for the penalty drop. Hole No. 18's "No Mow" east of the cart path has it's own local rule. See local rule # 11. PLEASE DO NOT DRIVE CARTS INTO "NO-MOW AREAS".
5. The First Tee Golf Course is Out-of-Bounds. If there is a chance your shot is on the First Tee Golf Course, DECLARE you are hitting a provisional and play a provisional ball. Returning to your previous position on the course to play another ball should be avoided if at all possible.
6. While not always clearly marked, the maintenance shed in back of #10 green and to the left of #2 green and the maintenance roads that surround the maintenance shed are an internal Out-of-Bounds on Wellshire. If there is a chance your shot is in the maintenance shed area, DECLARE you are hitting a provisional and play a provisional ball. Returning to your previous position on the course to play another ball should be avoided if at all possible.
7. The fence that runs along the east side of #9 is Out-of-Bounds. In addition a white line extends from the last fence post on #9 southeast towards the Wellshire Inn and the south parking lot. If your ball is on the left side of that line, you are Out-of-Bounds. If there is chance your shot is Out-of-Bounds, DECLARE you are hitting a provisional and play a provisional ball. Returning to your previous position on the course to play another ball should be avoided if at all possible.
8. Tee shots hitting any of the screens protecting YOUR tee box on #5, #12, #13, #15 or #16 must be replayed – no penalty. Tee shots hitting the wire above #18 tee box is an automatic re-hit with no penalty.
9. If your tee shot on #16 hits the screen protecting #13 tee box you cannot replay the tee shot. If your ball comes to rest against the screen or the screen interferes with your swing, you are allowed to take a drop without penalty. One club length no nearer the hole.
10. If your tee shot on #17 hits the screen protecting #12 tee box you cannot replay the tee shot. If your ball comes to rest against the screen or the screen interferes with your swing, you are allowed to take a drop without penalty. One club length no nearer the hole.
11 a. For Hole No. 18: If the first tee shot goes into the hazard, without crossing the hazard, you may drop across the hazard on the black tee box between the black tees. You cannot re-tee! You are hitting three from the black tees.
b. For Hole No. 18: If any of your shots go to the right toward the "No Mow" area or toward Colorado Blvd you must find the ball otherwise it is a "lost ball" and you must return to the spot of the last shot...drop or re-tee if it was a tee shot and count one stroke penalty (stroke and distance). Please play a provisional ball if any shots go to the right toward the "No Mow" area or Colorado Blvd.
c. For Hole No. 18: A tee shot on No. 18 which is determined to have CLEARED the Highline Canal (ditch) AND passed to the right of the large cottonwood trees on the left bank of the canal and cannot be found will be considered to have entered the lateral hazard and may be dropped (with a one stroke penalty) with in 2 club lengths no closer to the hole at the point where the foursome determines it entered the hazard.
12. Tee shots hitting the power lines on #18 must be replayed – no penalty
13. It is your responsibility to know your tee time for each tournament! You are considered disqualified in the event if any one player in your assigned group hits his 2nd shot on the first hole before you have teed off. In Two-Man competitions, your partner may join you at any point in the round, as long as you made your tee time. If your partner joins you in mid-hole, he must wait until the next tee to begin play.
14. You may take relief from staked trees with trunks 2 inches in diameter or less (A golf ball is approximately 1.7 inches in diameter.) if the stakes or guy wires interfere with your stance or swing. You are allowed one club length, no closer to the hole – no penalty.
15. No 'line of play' relief is allowed from a staked tree or any guy wire supporting a tree.
16. If a ball is lost within the confines of the golf course (e.g. in the trees between holes 3 and 12), a ball will be dropped as close as possible to that point which the group playing the hole agrees the ball was lost – one stroke penalty. Do not return to the tee box.
17. You may take a drop (no closer to the hole) if your ball comes to rest on barren ground in your fairway – no penalty. Please note divots are not considered barren ground.
18. Any time you are in question of a ruling, you should proceed as follows: Play the original ball and play a second ball from the same spot, with relief. Record both scores, and continue play. At the completion of the round, bring the situation to the attention of the Tournament Director, and he will make a ruling on which score will count for the hole.
19. In the event that you feel a fellow competitor is in violation of any of the rules of golf or these local rules, you should bring this to his attention at the time. Avoid arguments on the course! At the completion of the round, bring the situation to the attention of the Tournament Director and he will make a ruling.
21. Do not play a shot off the practice putting green. You may take a drop without penalty to the nearest relief, no nearer the hole.
1. In the event of a tie, all medal-play tournaments, with the exception of the Club Championship Gross flight, shall be determined by a card play-off. The Club Championship gross flight shall be determined by a sudden-death play-off, starting at #1. A card playoff will be decided as follows: Low back nine is the first tie breaker, then the low last six, and then the low last three. If there is still a tie, use the low front nine, then the low front last six, and finally, the low front last three.
2. GHIN handicaps shall be accepted up to 40, with course handicap adjustment no higher than 44.
3. Match play games cannot be played during a stroke play event and must be played head-to-head at the same time.
4. Handicaps will be reviewed and adjusted on a case by case basis throughout the year in the case of “unusual scores”.
5. During a stroke play tournament, you must putt out no matter how many strokes you have taken. If you pick up and take an X, you are out of the tournament, but may still compete for skins.
6. Posting: Always post your non-tournament scores. Between the 14th of November and the 15th of March the Colorado CGA is in "Off Season". No score for rounds of golf played in Colorado are to be used in the GHIN system during the Off Season. The Wellshire computer, and those at other Colorado courses, will be turned off. If you are playing out of state during the “Off Season” and need to post your score(s), please contact the Handicap Chairman.
7. Do not post your Wellshire tournament scores or match play scores. The Tournament Chairman will post all Wellshire tournament scores and the Handicap Chairman will post match play scores.
8. In the event of a snow, rain, darkness etc, tournament winners will be determined by reverting to the last completed hole of all players in the tournament.
9. Decisions made by the Tournament Director in any of the above situations shall be final.
Speed of Play Etiquette
1. Play ready golf - The first player to his ball will hit away. Players in carts need not wait for walkers to catch up before playing their shot. This does not apply to match play as the away player always plays first.
2. You must wave up the following group on #14 as soon as all players in your group have reached the green.
3. Be ready to putt, have your line and distance decision made, once it is your turn.
Slow Play Rules
1. Review and PRACTICE the pace of play guidelines attached to this tab. WMGC requires a foursome to finish within 16 minutes of the foursome ahead. Practicing these pace of play guidelines can assist with promoting speed of play. Remember, the longer you take to hit a shot, the less time others in your foursome have to hit their shots. So be courteous to the others in your foursome.
1. In a scramble format players may lift, smooth and place in sand bunkers.
2. All team members will hit a tee shot. Select the shot to be used and all team members hit from the spot. This process is repeated until the ball is holed out. EACH PLAYER PLACES HIS BALL WITHIN 12 INCHES (NO CLOSER TO THE HOLE) THROUGH THE GREEN. Do not use the 12-inch placement to move out of the rough, hazards, bunkers or to move a ball position from the fringe to the putting surface! THE BALL IS PLAYED AS IT LIES ON THE GREEN.
3. WARNING: The hole is completed once a ball is holed out – DON’T TAP IN PUTTS!
4. Your team must have a minimum of three players to be eligible. In case of no-shows, the missing player’s shot is taken by the next higher handicapped team member (as well as his own): i.e. if the “C” player is missing, the “D” player hits twice each time. If the “D” player is missing, then the “C” player hits twice only on the even holes and no make-up shots on the odd holes.
5. Each player must provide three tee shots. Mark your scorecard as to which player’s tee shot was used on each hole. Failure to do so is automatic disqualification. If you only have three players the tee shots will be as follows: If the “A” player is missing, the “B” player is required to contribute six tee shots, and the other players must contribute three tee shots each. If the “B” player is missing, the “C” player is required to contribute six tee shots, and the other players must contribute three tee shots each. If the “C” player is missing, the “D” player must contribute five tee shots, the “B” player must contribute four tee shots and the “A” player must contribute three tee shots. If the “D” player is missing, the “C” player must contribute five tee shots (since he will only get extra swings on the even holes) and the others three tee shots each.
6. Please use carts to shag balls.
With everyone's cooperation, WE can make our tournaments more enjoyable.